December 6, 2012

More Flower Beds, Fewer Strip Mines.

Designed as short-term relief for ailing local economies, and now the standard operating procedure for huge swaths of the industry, Film Production Subsidies have become a burden.

They are a superficial solution to the brain-melting problem of stability and profitability in a post-internet world. They provide no incentive for a studio to make a better film, they don't empower the industry with tools to survive the internet age, and they hamstring non-Hollywood oriented production from gaining a foothold in an ever changing marketplace. Studios are beholden to no one when the decision to chase better incentives presents itself, and that makes for an unhealthy balance of priorities for our industry. Oh, also, subsidies don't work.

The argument centers around the infrastructure these subsidies help create, which can be an essential resource for future non-Studio productions. But what comes bundled with that infrastructure, and that shiny new production of The Dark Knight? You certainly don't get to shoot the sequel in your city next year (sorry, better incentives in Pittsburgh), but you can keep the draconian copyright law, Union busting, and three-strikes internet policies that your tax relief helped buy.

Also, for good measure, your taxpayers can keep weathering an ever-increasing portion of the risk associated with production in order to keep the handful of TV or small-scale films still present. If those shows get canceled, or fail to turn a profit, well, much of that risk is yours to weather as well. You then have the same specialized, unemployed workforce you had before it all started, only with fewer tools to innovate a localized solution. Everyone remains dependent on whether the Circus comes to town.

Just look at the sorts of things demanded of the New Zealand government in order to keep production of The Hobbit on their own soil. To keep their studio happy after the huge success of The Lord of the Rings trilogy, New Zealand changed the nature of their entertainment and copyright law, not to mention preemptively limiting Union bargaining powers in the process. All this in exchange for the carrot-on-a-stick promise of a few hundred industry jobs, and with any luck, an increase in tourism.

As Karaganis states in his article:
"The worst part is that, for most of the wannabe Hollywoods, it’s bad economic policy on every level. The productions bring in mostly low-end, temporary jobs, while the high-end jobs remain in Hollywood or New York."
Extrapolate that to Chicago (as above), New Orleans, Charleston, Albuquerque, or whatever city comes next. Hell, look at Detroit, which has unfortunately fallen for this ruse before at the hands of the then-powerful, now-ailing Auto Industry.

It takes more than infrastructure to get a film off the ground, after all. Studios have power because they have money, and the means to create something from nothing (which comes with risk, and the urge to minimize that risk by any means possible). When studios leave a given city, exactly how much of that content-creating power remains for the local economy? The claim is that future, non-studio films will grow from this now-fertile soil. Though having grown up in the Detroit area, I've seen this claim before. My local government only managed to keep the Auto industry happy in Detroit (temporarily) by selling out Unions, neighborhoods, and tax-payers in turn.The Auto industry left anyway.

Toothless, industry-wide subsidies don't lead to flower gardens, they lead to strip mines. I can tell you how this ends: the industry bleeds the village dry, and moves on.

Luckily, there is reason to believe that the subsidy-craze has peaked, but where things go next is difficult to glean. Unless we think our industry will succeed where the Auto and Music industries failed, Studios must ween themselves off subsidies sooner than later by adopting a better model. I'd like to believe that somewhere out there is a healthy model, with a unilateral interest in workers, content creators, consumers, and distributors alike, rather than another short term bait-and-switch.

October 30, 2012


I don't know what it means precisely, but this website is now verified at Pinterest. I get a fancy checkmark next to my profile information!

Awkward segway: I currently have 505 followers on Pinterest, which is nearly triple the number I have on Twitter (and I'd say the vast majority of those are marketing bots). What gives?

Am I that bad at Twitter that I can't muster over 100 flesh-and-blood followers? Or is my Pinterest-fu simply superior to the average midwestern housewife, who comprises the bulk of Pinterst users?

Neither? Ok, fine. Just asking.
 ::walks away whistling::

October 21, 2012

New Work Soon.

It's been awhile since I put on my Director hat. Barring any cataclysmic force of nature, tonight will be Day 1 of 3 on a short film I wrote recently. I had intended the whole thing to be submitted for a film contest, but scheduling and logistics may make the deadline impossible to hit.

Still, I figure it's better to make a film than not make a film, right?

Tonight is a scene in an upscale restaurant. More to come soon.

September 3, 2012

It Seems I Had No Choice.

Much hay was made over Sight & Sound's most recent "Greatest Films Of All Time" list, as I'm sure happens every 10 years when critics are asked to consider their favorites. Something great to come of all that hubbub is this collection of 1-star reviews for each of the films in their top 10. My favorite line from the Citizen Kane review:
"Never have I left a comment on movies before, but after watching this movie it seems I had no choice."
I'm not sure if he watched the same Citizen Kane that I did, but his copy was apparently so bad that he had no choice but to leave negative feedback. A gem from the Vertigo review:
"This movie goes on forever and never stops ever until it ends."
 That is almost profound. Almost.

August 31, 2012

And The Award Goes To...?

For whatever reason, very few people outside the industry (and shamefully, plenty within it) understand that films need art departments. Not just overblown Tim Burton monstrosities, but all films.

In my short career, there have been few things more frustrating than explaining to a Producer that a Lead Man is an actual, professional job title, much less that the film we're working on together requires one. To be fair: art departments are historically esoteric. They didn't exist in their fullest glory until well after the birth of cinema (after Gone With The Wind, as the story goes), and their shape and size can fluctuate wildly between any given film.

As an example: at the Academy Awards, exceptional Production Designers are awarded Oscars for Art Direction, despite Art Director being a completely different job (although they often share the award). It sounds like a simple thing, but things like that snowball into a general lack of understanding about who does what, when, and why it's important.

Fortunately, that one small issue is about to change. In revising rules that govern eligibility for "Best Song," the Academy also revised it's award aimed at the art department. According to the press release:
Upon the recommendation from the Designers Branch (formerly the Art Directors Branch), the Art Direction award will be known as the Production Design award.
It's an incredibly simple change, but it's one that I already relish.

As a PD, the very beginning to the very end of a film is a struggle for creative influence. You show up to work each day over-worked and covered in paint, carrying boxes of seemingly random crap (tape, glue, paper bags full of distressed junk, etc.), and when shit hits the fan you somehow expect to be taken as seriously as a Cinematographer whose gearset requires a million dollar insurance policy. The Cinematographer comes across like a scientist on safari, with an array of battle-hardened minions, and you look like a Kindergarten teacher.

You fight against an improperly proportioned budget, a punishing schedule, sometimes open hostility towards the finer details of your artistic goals, and an overall misunderstanding about the defining characteristics of your department. It's even worse when inexperienced Producers or Directors hire PD's so close to production that your capacity for creative input is hamstrung by ever mounting logistical concerns.

Hell, I think it's appallingly obvious and disappointing when Directors (even supposedly great ones) fail to incorporate a skilled art department... but admittedly I'm biased. So while this change from the Academy isn't much in practice, I hope the new nomenclature signals a greater awareness of the department as a whole. Films will be made better if filmmakers know what Art Departments can and should provide. There are plenty of PD's out there who can't wait for the chance to prove it.

August 17, 2012

The Master, and 70mm.

Last night I had the chance to see Paul Thomas Anderson's newest, THE MASTER, several months ahead of it's scheduled release. It was presented by The Music Box in Chicago from a 70mm film print, all as a charitable benefit for The Film Foundation.

First, the print: It was beyond gorgeous. I've not seen anything like it before, and that saddens me, because it made me want to see everything in 70mm. Unlike IMAX, 3D, and possibly even the new 48 FPS technology (all of which are turning film exhibition into a bit of an arms race), this "enhancement" over standard 35mm or digital projection was subtle enough to help the visual language of the story without reading like a gimmick. It added clarity, texture, and detail to every composition, and this film warranted the added scrutiny.

It's really a damn shame that the Music Box is one of the few places in the country capable of showing this film, or any film for that matter, in 70mm. In the short term, there's potential for a followup screening this coming winter in Chicago, but I don't know where the issue goes from here. I typically embrace a forward-facing, march-of-progress kind of attitude about film as a medium, but I have to admit this screening converted me. Color me a preservationist, after all. I've just never seen something digital, not even in a 4k color correction suite, match what I saw in that theatre. Not by a long shot.

Second, the film: It was really quite special, and I loved it. There, I'm glad I got that out of the way.

But really: THE MASTER is a hugely ambitious, emotional inquisition. Anderson's choice to use a post-war America (coupled with a quasi-Scientology-based religion) as a backdrop is incredibly effective. I loved the questions it raised (motherhood, authority, self control, religion, sexuality....lots of heady subjects), and I loved that for every scene spent revealing something new about the characters, it managed to raise even more questions about who they are and where they were going. It felt larger-than-life, but in a way that was very true to life.

I suspect audiences will be turned off by a number of things, not the least of which is the episodic nature of the plot. It's more of a journey through time, as opposed to the more traditional, Joseph Campbell-style "hero's quest." I can't see how the film would work any other way, though. As strange as it sounds: I wouldn't trade the confusion I felt at the end of this film for anything.

Also, the characters are exceptionally intense, for lack of a better word, in a manner that should be familiar to anyone that's already seen THERE WILL BE BLOOD. Having said that, the film is also hilarious. While these characters do feel like real people, they yell, lie, scheme, and make mistakes at a rapid clip.

There's a pervading sense of violence and animalistic sexuality that travels wherever Freddie Sutton (Joaquin Phoenix) goes, and watching Lancaster Dodd (Philip Seymour Hoffman) try to understand and contain him is just utterly fascinating.

Finally,  I don't think the impact of this film will be encapsulated by a Rotten Tomatoe's score, a weekend box office draw, or a batch of Academy nominations. There's something timeless and powerful at work in THE MASTER, and while it doesn't have a signature "I Drink Your Milkshake!" scene, I think it'll manage to get under a lot of our skins in the long run.

I hope it does, anyway. It certainly got under mine.

August 12, 2012

Notable Quotables.

Charlie Kaufman:
‘That’s two hours I’ll never get back,’ is a favorite thing for an angry person to say about a movie he hates. But the thing is, every two hours are two hours he’ll never get back. You cannot hoard your two hours.

Found Object: "This Is My Home"

Real life is stranger than fiction, and I loved this little movie.

This Is My Home from Mark on Vimeo.

August 8, 2012


I'm back in Chicago after 9 weeks in LA for Medeas.

I ate amazing food, contracted a poisonous rash from a rare plant, and found a tarantula in my bag, among other things. Early indicators are indicating that the movie will become something brilliant. I loved every member of the cast, I met some amazingly talented LA movie folks, and finally got to see the friends of mine who were smart enough to move out there years ago.

For now I just want to sleep in my bed. Is there anything better in the world? One's own bed. It's the best place on earth, sometimes.

July 4, 2012

Medeas: Day Zero

Today is the last day of prep for Medeas. I've been working about four weeks so far (easily the longest prep time I've ever enjoyed on a movie), and I'm on the precipice of a four week shoot.

Call time is a brisk 4:30am on July 5th, and the location is 45 minutes away. It's true: I'm jealous of my friends back in Pilsen (the best neighborhood in the world), celebrating the Fourth of July like normal Americans with food, beer, and explosions. Meanwhile I have a cold and a mountain of paperwork to finish before I can go to sleep. Though to be fair, I'm in LA (the weather here really is incredible), working on a film I love dearly, and awaiting tomorrow like a toddler on Christmas eve.

Thusly, the adventure continues. See you in August, world.

June 2, 2012


I've been quiet around here, but for a good reason. Besides chipping away at some feature script ideas, I've been locked in as Production Designer on an upcoming film called "Medeas." It's shooting about 3 weeks from now in the LA area.

This will mark my first time ever in LA, so it's pretty exciting that I get to show up with a job instead of a beggar's bowl. The shoot runs a few weeks longer than the average indie (I'll be out there for about two months, much to the chagrin of my cat and house plants). I'll be posting photos and anecdotes as often as possible, though Producers tend to be fairly protective of creative content before a movie is released so they're sure to be free of spoiler-ish details.

The project will be directed by Andrea Pallaoro, a very nice Italian dude, who's been making me watch all sorts of movies during our research that I'd normally never watch. I also get to reunite with Caity Birmingham, who designed the film I worked on earlier this year for Stephen Cone (Black Box).

More soon.

May 4, 2012

Found Object: "Indie Game: The Movie"

This documentary looks incredible. The video game industry has a lot in common with film (both being tricky blends of art and science), and it shouldn't come as a surprise that technology has, to a degree, democratized their industry as much as mine. Besides looking slick, this movie also features music from the amazing Jim Guthrie, creator of the soundtrack to the mesmerizing Sword & Sworcery EP.

April 21, 2012

New Photos: Bear In Heaven (Chicago - April 18th, 2012)

Bear In Heaven 01Bear In Heaven 02Bear In Heaven 03Bear In Heaven 04Bear In Heaven 05Bear In Heaven 06
Bear In Heaven 07Bear In Heaven 08Bear In Heaven 09Bear In Heaven 10Bear In Heaven 11

I was lucky enough to see Bear In Heaven at one of my favorite Chicago venues (Schuba's). They have a huge sound for such an intimate space, and both the band and the crowd were awesome.

I took as many pictures as I could, but I wasn't there in any official capacity so I couldn't afford to be too pushy. Seeing these all together definitely gives me an itch to try out more live band photography, though.

April 16, 2012

The Pulitzer.

Huge, huge, huge congrats to Matt Bors, friend of oneonetwothree and finalist for the 2012 Pulitzer Prize in editorial cartooning. It seems like only last week I was trying to spread the good word about this relatively unknown cartoonist...

Matt, along with folks like Brian McFadden, Jen Sorensen, Ted Rall, Ruben Bolling, and Tom Tomorrow, have made huge inroads over the years towards the mainstream acceptance  of "alternative" style cartooning as a voice in journalism. Substantive questions, criticism, and satire are woefully absent in most of the media's output these days, and it's been a huge relief to see that vacuum filled with progressive cartoonists.

Rather than focusing on hackneyed visual metaphors and topical mash-ups found in the editorial cartoons of yore, it seems editorial cartooning has (thankfully) started to shift towards ideas that have as much depth, breadth, and thought as any 1,000 word editorial. All this has occurred while TV news is moving in the opposite direction, trading journalistic integrity with corporate profit, sensationalism, mediocrity, and pundit-culture.

Matt's work can be found here. Also, for those that missed it, here is Matt discussing his work while visiting Chicago in May of 2011:

April 12, 2012

Found Object: "Blow Out Sale"

This is a great short film. Besides being funny (and not in that smarmy, trying-too-hard, yuckity-yuck way that most internet shorts employ), it earns every beat, doesn't overstay it's welcome, and still communicates a plot with subtext.

April 9, 2012

New Work: Dialogues - Matt Bors, Editorial Cartoonist

Last May, Matt visited Chicago to speak at a conference called "Art in War," through Columbia College Chicago. We had already worked together on the poster for my short movie Forget Me Not, and I thought I'd seize the chance to get him on camera, in person, while he was here. We filmed the whole piece in my living room and kitchen.

Fast forward 11 months, and that conversation is finally edited and assembled. Weirdly, our meeting coincided with the day that Osama Bin Laden was killed, which meant seeing an editorial cartoonist process a major news event in real time. The comic we see him completing in the video is one that had already been slated for completion before Bin Laden's death, but it serves as a rare glimpse into the creative process of someone who typically works alone.

April 6, 2012

The Hungriest Games.

According to reports, Gary Ross will not be returning to direct the sequels.


I hate to dump on the guy who gave birth to Pleasantville, but Ross was easily the weakest link in The Hunger Games (look at the chariot scene: If that didn't have swelling music behind it, would you have even known to think of it as a "powerful" moment for the characters or the story? It was awwwwwwkward).

He now joins the pantheon of filmmakers like Chris Columbus: Those whose softball, mediocre bullshit helped launch a franchise for more interesting directors to shine.

April 2, 2012

Peter Dinklage.

I have a list of actors in the back of my mind that I would stop at nothing to work with (or more specifically, to direct). Usually what puts them there, besides being really talented, is that they're criminally underrated. They're people I want to see more from, and while I'd certainly love to be the person to make that happen, I also just like to watch them work.

Some were at least in a big film or TV show for awhile (like Lauren Ambrose or Bradley Whitford), but then that's about it. For all the work they're surely doing, they just don't seem to penetrate the white noise generated by entertainment media. I think that's a damn shame.

When I saw The Station Agent, I was a projectionist and I was paid to watch it. I honestly never would have made a point to see it otherwise, and yet now it's one of my favorite movies. I've now spent years mulling over how terrible it is that an actor like Peter Dinklage isn't handed awesome roles on a silver platter. Then Game of Thrones happened, and I felt much better about the state of the world where he's concerned.

All this is just lead-up to an awesome interview with Mr. Dinklage, which you should read. He's starting to get his due, which by my estimation means the world is this much closer to making sense.

March 28, 2012

Moments In Corporate Stupidity: Adobe Edition.

I would like to think of Adobe as a reasonably well-run company, though apparently that isn't true.

Rather than rest on their laurels, following the influx of new customers for their Adobe Premiere editing software, they've decided to get proactive. That is, proactively driving away a different segment of customers from Flash (one of their ubiquitous and hugely popular products).

Adobe recently decided to levy a fee towards companies that use Flash to make products that in turn make money (games, mobile apps, etc). According to Adobe, this move will somehow encourage innovation. As CNET notes, however, it's unclear how charging money for a product that was until very recently free will work to Adobe's benefit. It's more likely this means Adobe haven't learned anything from the last 20+ years of internet commerce.

Here's a good rule I would adopt if I ran a huge tech company: when using a product feels more like a penalty than a reward, even if that feeling is merely perception, expect people to find other products to use. Just look at companies like Final Draft, who want to charge hefty fees to use their customer support services, and yet are seeing increasing numbers of rival companies claiming market share. Or Canon, who are releasing a slew of new HDSLRs that fail to solve problems in existing models, yet cost more money.

Prediction: Adobe can expect a short-term influx of cash ($$$!), followed by a wide spread adoption of HTML 5 (cue image of Monopoly guy pulling out empty pockets).

This has been today's Moment in Corporate Stupidity.

March 19, 2012

Found Object: "Time To Dance" by The Shoes

This has been making the rounds lately, and rightfully so. It's creepy, cinematic, and marvelously executed. While it uses fairly popular techniques for music videos (frenetic editing, violence, star power, etc.), there's something about this that transcends its components, and does it better than any video I've seen in recent memory.

Weirdly, the song itself doesn't fade in until about 2 minutes after the video starts, which somehow adds to the creepiness of the main character.

The Shoes 'Time To Dance' from Somesuch & Co. on Vimeo.

Directed by Daniel Wolfe

March 17, 2012

Found Object: "Paradoxical Planes"

I would love to see this kind of visual technique applied in a narrative film. It reminds me of movies like "Delicatessen" or "Fight Club," where playing with the horizon line of a composition disorients or manipulates the audience. Simply awesome.

More from Callum Cooper can be found here.

March 15, 2012

That's A Wrap.

I did something a little different this time around. During Production on "Black Box" I decided to take pictures of the people making the movie, instead of trying to capture the movie itself. Hipstamatic helped keep things simple and creative, and injected a bit of serendipity into the process. I've put up my favorites on Flickr.

Class Photo 2Shane SimmonsJesse & DowellCamera Crew IndoorsDennis With WeaponMatt
Steve LunchCaity & LauraJesseAndyVincentMarty
WarmupCory (Lynch)The HelpSadie Locks It DownBlocking RehearsalCory
DennisNick & JaclynDrewSamBlockingStarry
Black Box, a set on Flickr.

February 20, 2012

Found Object: "Black Box"

It looks like the very talented Shane Simmons will be making periodic behind-the-scenes videos for the movie I'm Art Directing. Here's a little teaser:

Ready. from Shane Simmons on Vimeo.

February 19, 2012

Black Box Day 0.

Tomorrow is the first day of production on Stephen Cone's film Black Box. I'll be insanely busy until mid March, but will hopefully get a chance to post photos regularly (in addition to the inside jokes that I'll mistakenly think anyone other than the crew will give a shit about).

Though now that I think about it, I'm still sorting through 6,000 photos I took while on Light Years in November. Yikes.

What is it called when it takes longer to process a thing than the thing took in the first place? There should be a word for that.

February 9, 2012


This isn't exactly film related, but it's an excuse to mention one of my new favorite Chicago businesses, The Rebuilding Exchange.

It's a green salvage company, which also has workshops and job training. Its two warehouses are chock full of insanely awesome stuff, all reclaimed from demolished or rehabbed buildings around Chicago. It's a great example of how green companies don't have to be impractical, and it's a great resources for those of us in the independent film community.

Here's a project I recently finished for my apartment:

Found Object: Werner Herzog

February 6, 2012


It won't be reflected on the site for a little while, but I've finally secured the license to A nice person by the name of Jason sold it to me out of the blue, and asked a very reasonable price considering how badly I had wanted it.

Originally the .net domain was a result of my not owning the .com iteration, and I begrudgingly took .net as a fall-back (let's face it, going for the more complicated "" or some such thing would have been a terrible idea).

Now I've grown a bit attached to my .net home, and I think I may keep things redirected here after all.


Sediment by oneonetwothree
Sediment, a photo by oneonetwothree on Flickr.

February 1, 2012

Final Cut, No!

A small update in the saga that is Final Cut Pro, from Gizmodo.

I suppose these changes are 100% beneficial, though as a few comments already mentioned, it's still not enough to draw Pro customers. No source monitor, a wacky timeline, and far too many pointless limitations (not to mention the necessity for workarounds for basic features like EDL support)

Even if the above features were available at launch, the resulting uproar would have been similar. It's no secret that the Pro market is a harsh mistress. Still, as a freelancer I'm happy to use FCP 7, am reluctant to adopt a new software, and don't see the need for change any time in 2012. Hopefully by year's end there will be some more robust changes to FCPX, such that it's worth editing an indie feature or music video. Otherwise I know where a chunk of my tax return is going in February of 2013.

January 31, 2012


While still hoping to finish a video originally slated for the end of 2011, I've already got the next 7 weeks or so of my life figured out:

Looks like I'll be Art Directing the latest Stephen Cone feature (his 3rd or 4th feature, depending on who you ask). I'll be working with Caity Birmingham, who's the biggest rock star I know in the art world. I've been good friends with Stephen for years, but this will be the first time my schedule and his schedule have allowed for us to work full time on the same project. I'm definitely, incredibly excited.

The project is called "Black Box," and the script is great.

The crew thus far is an insanely high concentration of some of my favorite people from Columbia College, as well as a few folks I've met along the way in the freelance world. If I'm scarce around here, you'll know why.

Also: I can't post my pictures from Light Years just yet, as that'd risk spoilers and marketing problems down the line, but they'll go up as soon as I'm able.

January 22, 2012

Found Object: "Side By Side"

This, well, actually looks like a really interesting documentary. Thanks, Keanu.

I've had the fortune to learn filmmaking on film, and had the fortune to work on both digital and 35mm features. Abstaining from favoritism towards one format or the other has been a tricky fence to sit for awhile, though with the rate of progression in the last 10 years I suspect it'll be a non-factor in another decade. My career would be drastically (perhaps even miserably) different if not for the advent of robust digital technologies, but as Christopher Nolan curmudgeonly states in the below trailer, it's far too soon to just throw film to the garbage heap.

January 19, 2012

Writing Advice

Of all the different aspects of filmmaking, I find writing to be the hardest. Since 2012 is the year I've decided to take writing more seriously (hard to tell from this blog, but it's true!), I thought this little service was a nice surprise discovery (via BoingBoing).

Figment, a writing blog, is offering daily writing prompts. They show up in your inbox each day, and with any luck give you something to think about, experiment with, or even blow off in favor of something else you'd rather do. This week they have five prompts from none other than Lev Grossman.

Lev Grossman is the author of The Magicians and The Magician King, and is one of my favorite writers. I follow him on twitter, even (@leverus). His first prompt from Monday is below:
Jonathan Franzen used to write his novels wearing earmuffs, or earplugs, in a darkened room with no windows, so that he could completely immerse himself in his fictional world and forget about the real one. See if that works for you.
Now, back to work...

January 6, 2012

Tribeca Talks "Light Years"

Below is a nice article, written by "Light Years" director Maggie Kiley, about the process of translating her short into a feature film. For those just tuning in, this is the feature that hired me to Production Design in New York a few months ago.

Tribeca Takes: Maggie Kiley on Light Years

It's always a gamble when you sign onto a project, no matter what the budget or the people involved. The odds are even worse when you jump into things with a crew you've never met, and a production that can't afford to solve issues with money. It was definitely the most difficult project I've worked on to date, but it was so worth the risk. Also, Maggie's enthusiasm in the article isn't just a matter of hindsight, nor is it some calculated, marketing nonsense. We all felt proud and happy to have accomplished what (on paper, anyway) should have been impossible. I'm quite sure the film will get to where it deserves to go, and it's only the beginning for Maggie.

(Here's Light Years on IMDB)